Unreal Engine game level

Alex Komisar

Spielbares Spiele-Level erstellt in Unreal Engine 5, mit Charakter- und Prop-Modellierung, Animation, SpeedTree-Assets, Substance Painter- und Designer-Texturen, Niagara-Partikelsystem und Physik.

Das Abschlussprojekt wurde in Zusammenarbeit mit Studenten der SAE München erstellt. Die hier gezeigten Modelle stammen von mir, einige Arbeiten meiner Kollegen sind in den Beautyshots und im Video des finalen Builds zu sehen. Alle Credits sind im Video angegeben.

EN

Playable game level created in Unreal Engine 5, with character and prop modeling, animation, SpeedTree assets, Substance Painter and Designer textures, Niagara particles system, physics.

The final project was created in cooperation with SAE Munich students. Models displayed here are my own, some works of my colleagues appear on beautyshots and video from final build. All credits are on the video.

Hero Asset

Hero Asset

Titel

Titel

Asset Zoo

Asset Zoo

Hero: side and back view

Hero: side and back view

Hero close up

Hero close up

Hero sculpt

Hero sculpt

Hero geo

Hero geo

Hero UV and texture

Hero UV and texture

Props preview

Props preview

Flowerpots

Flowerpots

Flowerpots geo and maps

Flowerpots geo and maps

Book and crystals in level

Book and crystals in level

Crystals geo and maps

Crystals geo and maps

Book and table in level

Book and table in level

Table in level

Table in level

Books’ and tables’ sculpt and UV

Books’ and tables’ sculpt and UV

Tree in level

Tree in level

Tree sculpt and geo

Tree sculpt and geo

Plants in level

Plants in level